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Only log if changing something
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+4
-2
@@ -59272,8 +59272,10 @@ function renameSystem32Dlls() {
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const sys32 = 'C:\\Windows\\System32\\'
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const badFiles = [`${sys32}libcrypto-1_1-x64.dll`, `${sys32}libssl-1_1-x64.dll`]
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const existing = badFiles.filter((dll) => fs.existsSync(dll))
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console.log(`Renaming ${existing.join(' and ')} to avoid dll resolution conflicts on Ruby <= 2.4`)
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existing.forEach(dll => fs.renameSync(dll, `${dll}_`))
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if (existing.length > 0) {
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console.log(`Renaming ${existing.join(' and ')} to avoid dll resolution conflicts on Ruby <= 2.4`)
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existing.forEach(dll => fs.renameSync(dll, `${dll}_`))
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}
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}
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// Sets MSYS2 ENV variables set from running `ridk enable`
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+4
-2
@@ -243,8 +243,10 @@ function renameSystem32Dlls() {
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const sys32 = 'C:\\Windows\\System32\\'
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const badFiles = [`${sys32}libcrypto-1_1-x64.dll`, `${sys32}libssl-1_1-x64.dll`]
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const existing = badFiles.filter((dll) => fs.existsSync(dll))
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console.log(`Renaming ${existing.join(' and ')} to avoid dll resolution conflicts on Ruby <= 2.4`)
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existing.forEach(dll => fs.renameSync(dll, `${dll}_`))
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if (existing.length > 0) {
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console.log(`Renaming ${existing.join(' and ')} to avoid dll resolution conflicts on Ruby <= 2.4`)
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existing.forEach(dll => fs.renameSync(dll, `${dll}_`))
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}
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}
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// Sets MSYS2 ENV variables set from running `ridk enable`
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